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По умолчанию Minecraft - 07.10.2015, 11:00


Minecraft is a sandbox independent video game originally created by Swedish programmer Markus "Notch" Persson and later developed and published by the Swedish company Mojang. The creative and building aspects of Minecraft enable players to build constructions out of textured cubes in a 3D procedurally generated world. Other activities in the game include exploration, resource gathering, crafting, and combat. Multiple gameplay modes are available, including survival modes where the player must acquire resources to build the world and maintain health, a creative mode where players have unlimited resources to build with and the ability to fly, and an adventure mode where players play custom maps created by other players. The PC version of the game is renowned for its third-party mods, which add various new items, characters and quests to the game.

Gameplay

Minecraft is an open world game that has no specific goals for the player to accomplish, allowing players a large amount of freedom in choosing how to play the game. However, there is an achievement system. Gameplay by default is first person, but players have the option to play in third person mode. The core gameplay revolves around breaking and placing blocks. The game world is composed of rough 3D objects—mainly cubes—arranged in a fixed grid pattern and representing different materials, such as dirt, stone, various ores, water, lava, tree trunks, etc. While players can move freely across the world, objects can only be placed at fixed locations on the grid. Players can gather these material blocks and place them elsewhere, thus allowing for various constructions.

At the start of the game, the player is placed on the surface of a procedurally generated and virtually infinite game world. The world is divided into biomes ranging from deserts to jungles to snowfields. Players can walk across the terrain consisting of plains, mountains, forests, caves, and various water bodies. The in-game time system follows a day and night cycle, with one full cycle lasting 20 real-time minutes. Throughout the course of the game, players encounter various non-player characters known as mobs, including animals, villagers and hostile creatures. Non-hostile animals—such as cows, pigs, and chickens—can be hunted for food and crafting materials, and spawn in the daytime. By contrast, hostile mobs—such as large spiders, skeletons, and zombies—spawn during nighttime or in dark places, such as caves. Some Minecraft-unique creatures have been noted by reviewers, such as the Creeper, an exploding creature that sneaks up on the player; and the Enderman, a creature with the ability to teleport and pick up blocks.

The game world is procedurally generated as players explore it, using a seed which is obtained from the system clock at the time of world creation unless manually specified by the player. Although there are limits on movement up and down, Minecraft allows for an infinitely large game world to be generated on the horizontal plane, only running into technical problems when extremely distant locations are reached. The game achieves this by splitting the game world data into smaller sections called "chunks", which are only created or loaded into memory when players are nearby.

The game's physics system has often been described by commentators as unrealistic. Most solid blocks are not affected by gravity. Liquids flow from a source block, which can be removed by placing a solid block in its place, or by scooping it into a bucket. Complex systems can be built using primitive mechanical devices, electrical circuits, and logic gates built with an in-game material known as redstone.

Minecraft features two alternate dimensions besides the main world—the Nether and The End. The Nether is a hell-like dimension accessed via player-built portals that contains many unique resources and can be used to travel great distances in the overworld. The End is a barren land in which a boss dragon called the Ender Dragon dwells. Killing the dragon cues the game's ending credits, written by Irish author Julian Gough. Players are then allowed to teleport back to their original spawn point in the overworld, and will receive "The End" achievement. There is also a second boss called "The Wither", which upon defeat drops a specific material needed to build a placeable beacon that can enhance certain abilities of all nearby players.

The game primarily consists of four game modes: survival, creative, adventure, and spectator. It also has a changeable difficulty system of four levels; the easiest difficulty (peaceful) removes any hostile creatures that spawn.

Survival mode

In this mode, players have to gather natural resources (such as wood and stone) found in the environment in order to craft certain blocks and items. Depending on the difficulty, monsters spawn in darker areas in a certain radius of the character, requiring the player to build a shelter at night. The mode also features a health bar which is depleted by attacks from monsters, falls, drowning, falling into lava, suffocation, starvation, and other events. Players also have a hunger bar, which must be periodically refilled by eating food in-game, except in "Peaceful" difficulty, in which the hunger bar does not drain. If the hunger bar is depleted, automatic healing will stop and eventually health will deplete. Health replenishes when players have a nearly full hunger bar, and also regenerates regardless of fullness if players play on the easiest difficulty.

There are a wide variety of items that players can craft in Minecraft. Players can craft armor, which can help mitigate damage from attacks, while weapons such as swords can be crafted to kill enemies and other animals more easily. Players may acquire resources to craft tools, such as weapons, armor, food, and other items. By acquiring better resources, players can craft more effective items. For example, tools such as axes, shovels, or pickaxes, can be used to chop down trees, dig soil, and mine ores, respectively; tools made of iron perform their tasks more quickly than tools made of stone or wood and can be used more heavily before they break. Players may also trade goods with villager mobs through a bartering system involving trading emeralds for different goods. Villagers often trade with emeralds, wheat or other materials.

The game has an inventory system, and players can carry a limited number of items. Upon dying, items in the players' inventories are dropped, and players re-spawn at the current spawn point, which is set by default where players begin the game, but can be reset if players sleep in a bed. Dropped items can be recovered if players can reach them before they despawn. Players may acquire experience points by killing mobs and other players, mining, smelting ores, breeding animals, and cooking food. Experience can then be spent on enchanting tools, armor and weapons. Enchanted items are generally more powerful, last longer, or have other special effects.

Players may also play in hardcore mode, this being a variant of survival mode that differs primarily in the game being locked to the hardest gameplay setting as well as featuring permadeath; upon players' death, their world is deleted.

Creative mode

In creative mode, players have access to all of the resources and items in the game through the inventory menu, and can place or remove them instantly. Players, who are able to fly freely around the game world, do not take environmental or mob damage, and are not affected by hunger. The game mode helps players focus on building and creating large projects.

Adventure mode

Adventure mode was added to Minecraft in version 1.3; it was designed specifically so that players could experience user crafted custom maps and adventures. Gameplay is similar to survival mode but introduces various player restrictions, which can be applied to the game world by the creator of the map. This is so that players can obtain the required items and experience adventures in the way that the mapmaker intended.[46] Another addition designed for custom maps is the command block; this block allows mapmakers to expand interactions with players through certain server commands.

Spectator mode

Spectator mode allows players to fly around through blocks and watch game play without interacting. In this mode, the inventory becomes a menu that allows you to teleport to players in the world. It is also possible to view from the point of view of another player or creature. Some things may look different from another creature's point of view.

Multiplayer

Multiplayer on Minecraft is available through player-hosted servers and enables multiple players to interact and communicate with each other on a single world. Players can run their own servers or use a hosting provider. Single-player worlds have local area network support, allowing players to join worlds on locally interconnected computers without a server setup. Minecraft multiplayer servers are guided by server operators, who have access to server commands such as setting the time of day and teleporting players around. Operators can also set up restrictions concerning which usernames or IP addresses are allowed to enter the server. Multiplayer servers offer players a wide range of activities, with some servers having their own unique rules and customs. A stand-alone server called CraftBukkit has been developed by the community to facilitate development of server-side plugins enabling otherwise impossible gameplay elements such as permissions, ranks, virtual currency, and chat formatting. The content on a server varies heavily from server to server. Player versus player (PvP) can also be enabled to allow fighting between players. In 2013 Mojang announced Minecraft Realms, a server hosting service intended to enable players to run server multiplayer games easily and safely without the hassle of setting up their own. Realms varies from a standard server in that only invited players can join the server, and do not use an IP. Realm servers can only have 10 people online at a time, and do not support user-made plugins.




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